- C++OpenGLBlender
- Github: Link
- Implementation of : Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search - Wei, Liu, et. al. 2023
Overview
Final project for CSCI2240 - Advanced Computer Graphics. A collaboration project by Richard Tang, Krishi Saripalli, Will Chen, and Orion Bloomfield.Implements a state-of-the-art method to divide trimesh models into convex pieces. Personal contributions include model loading, cutting, and blender rigging / animation.